#ifndef __GAMESYNC_H__
#define __GAMESYNC_H__

/**
*@file       GameSync.h
*@brief      network message type
*
*@author     graywind
*@version    1.0.0.1
*@data       2012/4/23
*/

///all message types
enum GameSyncTypes
{
    GCRoleInfo,
    MAX_GAMESYNC_TYPES
};
#endif
